Silver State Tournament (September 30th, 2019)
The next tournament in Golf Clash will be the the Silver State Tournament taking part in the holes of The Milano:
The Milano is no new course and you can already practice the holes in either Tour 4 or Tour 9 to get a feeling for them if you don’t play those tours already.
Here are some additional tips that you can use well in the Silver State Tournament:
Hole 1 – you have two approaches here and without straight headwind, you always want to pick the left line where you bounce over the bunker and try to get as far down the fairway as possible. This will give you a nice way to approach the green in your second shot with a decent chance to actually get an eagle. Even if you might come short here you can still use a good amount of curl to get around the trees and land on the green for your birdie.
The right line is only suitable if you have headwind so you won’t make it far enough on the fairway so you bounce it in the small island of fairway and use backspin to land there for your second shot. From here you have a nice and straight line towards the pin and a nice part of fairway that will help you approach that pin directly. Again, you will need that headwind or you will come in too hot and risk getting into either the bunker or even get a water hazard.
Hole 2 – Appraoching the pin here is quite easy and the best way to do it is making the ball bounce on the rough next to the first bunker and add max sidespin to appraoch the pin.
Now you want to add 3 topspin in case of tailwind, 4 topspin in case of wind from the side and 5 topspin if you have headwind to give your ball the right speed adjustment.
When executing your shot you will also need some slight curl to the left (depends on how much sidespin the ball you’re using has) and you will be able to get lucky with a hole-in-one or at least an easy birdie. A nice way to get some additional below par points in the Silver State Tournament.
Hole 3 – I recommend you to absolutely ignore the left side when you hit your drive in the Silver State Tournament here. The reason is that the left side is a super risky drive that won’t even give you any better way to approach the green in your second shot and if you get into the bunker or rough you can’t reach in your second shot.
Make your drive on the left side and go as far down the fairway as possible. even if you have headwind you will get to a spot where you can use the fairway in front of the green to approach the pin in your second shot with adding some curl.
This hole is completely flat so you don’t need any elevation adjustments and you can play this straight forward and don’t have to risk anything or do any hero shots to get an eagle here.
Hole 4 – You will see some really crazy plays here but the only and best way to play this hole in the Silver State Tournament will be bouncing the ball on the small fairway island and approach the pin directly.
Pay close attention to your ball guideline and use 4-5 bars of backspin, depending on the wind, to not come in too hot.
Adjusting to the wind is crucial here and if you’re not sure about it you really need to practice it (see guide here).
It’s also a nice hole to catch up with your opponents in the tournament ranking so focus well and it will give you a nice score 🙂
Hole 5 – there are three possible ways to play this hole but for the Silver State Tournament I’d only recommend you the right or the middle line. The season is that the left side requires you to get to the very end of the fairway and if something went wrong you’re facing the trees between you and the green in your second shot.
The right line is the secure way to play this hole and will give you a nice chance to attempt the pin directly in your second shot. Even if you should come in short here you can still use curl to adjust and get your secure birdie.
The middle line is the more aggressive approach and can’t be played with headwind. You want to add all the topsin you have and need some luck to make the ball roll over the whole rough on the fairway. If you can do that you have a very easy second shot and great chances for an eagle here.
Hole 6 – the way you play this hole is completely determined by the driver you have and in Rookie you normally can only play the left line because you’re missing the spin and power.
In both lines you try to reach as far down the fairway as possible and use sidespin to adjust the slight sloping to the middle. If there’s strong sidewind you can also think about doing a bounce on the rough with topspin.
The second shot is the part the separates the players here in the Silver State Tournament because the green is on an elevated spot and if you come in too hot you will roll into the bunker and without enough speed your ball will roll back in the rough and make it hard to attempt the pin afterwards.
My best advice here is to not add any front or backspin and make a bounce on the rough spot (proper wind adjustment needed!!!) and you will get a nice spot on the green and get your eagle 😎
Hole 7 – Out of the three ways you can play this hole I’d suggest going on the left side. The middle way would be the rough bump but that’s really risky if you miss it and you’ll get into the bunker where the birdie gets pretty unlikely.
So, you want to add all the sidespin to the right that you can get and and pretty much all the backspin as well to make your ball stop on the green. A hole-in-one ir really tough here so rather play it safe and go for the birdie with this line.
When you execute your shot you also want to add some curl to the left to make your ball go straight towards the pin by bouncing on the fringe.
This is a hole that you should practice in the tours before you approach it in the tournament so do that by going to the shootout on purpose there.
Hole 8 – The right line is for you if you play Rookie or if there’s a very strong headwind.
This line is the secure way to play this hole and you want to get as much down on the fairway as you can to get a clean shot towards the green in your second shot. There you need to bounce it on the fairway and approach the pin directly. You might want to add about 1 bar of backspin because the green slopes down behind the pin and you don’t want to find yourself in the rough if you want that birdie.
The left line requires a lot of topspin to also make it down the fairway as much as possible but also to bounce over that bunker/water part. If you will bounce the rough the topspin will also get you back on the fairway. In your second shot you cann approach the pin directly by bouncing on the green and add enough backspin to not come in too hot and go into the rough behind the pin. Actually one of the easiest holes in the Silver State Tournament 🙂
Hole 9 – The last hole in the Silver State Tournament is also a hole where you couldn’t expect much more than a birdie so don’t go for any crazy trickshots here. The distance to the green is simply too much to get it done in less than three shots and the green itself is also not that easy as it’s elevated.
So, in your drive you want to bounce it over the first bunker an don the large part of fairway. The more distance you can make here the easier your second shot will get. If there’s headwind you simply overpower your shot and add some curl as well.
In your second shot you bounce over the rough and try to stay away from the bunker. There’s no need to force out every yard here because you should never attempt the green directly and bouncing the ball over the fairway island in front of the green should ALWAYS be the way to go here! No rough bounces or anything crazy, this can get you in the bunker a lot faster than you can think and destroy any chance for an birdie.
So, simply bounce it over the fairway island and look at your ball giudeline and add the backspin needed to stay on the green and close to the pin, normally that’s 3+ backspin.
This hole requires all your focus to get some extra points for the Silver State Tournament and many players will do mistakes here – just don’t pressure yourself and play it secure and you’ll be fine 🙂
Good luck in this upcoming tournament!
City of Light Tournament (September 16th, 2019)
The next tournament will be the City of Light Tournament in the beautiful scenery of Paris:
We play the holes in the course Parc de Paris, some of you might recognize them for the 2nd Anniversary Tournament or the Metro Tournament.
The holes will appear for practice in Tour 5 and Tour 11 during this week so you can get some preparation before the Qualifying Rounds start on Monday 🙂
Here are some additional tips for you to master this tournament well:
Hole 1 – For Rookie division you will always play it on the right side no matter what in the City of Light Tournament. If your driver can’t make the distance or the wind is not really fortunate, you can bounce it on the rough and add as much frontspin as you can to make sure you can go down the fairway far enough. If you won’t bounce it on the rough don’t add any frontspin or you risk going into the bunker. From here your bounce it over the bunker direcly on the fairway and the green so add some backspin to not come in too hot on the green – the sloping is sometimes a little hard to evaluate so no problem as long as you’re close enough to the pin to get your eagle here.
In Pro or Master division you can pick a more aggressive approach when you have a driver like the Apocalypse and bounce it over the large bunker in the middle by adding topspin and even overpower if you need to (depends on the wind). You might make the ball roll into the rough but that’s no problem because you now have a quite easy second hit to approach the pin directly and get some nice below par points in the City of Light Tournament 🙂
Hole 2 – This is a Par 3 hole in the City of Light Tournament and you can directly approach the green here. There are two ways to play this hole.
The red line is the normal way to play this hole by bouncing over the bunker and adding max side spin and about 2 bars of backspin to not come in too fast when going for the pin directly. If there’s strong side winds you want to add or remove one bar of backspin here.
The blue line is a possible play when you have direct headwind or tailwind and then you can bounce on the small spot of rough next to the bunker. This makes it easier to slow down the ball and approach the pin directly but I wouldn’t play this when you have side wind because it’s simply too risky too mess it up and with no winds from the side you’re almost sure to not mess up unless you don’t make your hit perfect/good 🙂
Hole 3 – it’s important that you play this hole with a Power III ball to cover the distance.
No matter if you play Rookie, Pro or Master division in the City of Light Tournament, this hole is always played in the way shown in the image here.
What you want to do is to use all the topspin and overpower along with some curl to the left with your drive to reach as far down the fairway there as possible.
The thing why this isn’t that much of a risk is that even if you go into the rough at the later part of that drive, you will still be able to reach the green in your second hit on this Par 5 hole.
Your second hit can get a little more tricky, depending how far you’ve reached in your drive and I always recommend bouncing on the fairway portion there with all the backspin you have (normally take 3-5 bars). It’s extremely hard to get the albatross but you will have an easy eagle now.
Hole 4 – this hole is another really interesting hole in the City of Light Tournament and also here the line is the same for all divisions.
What makes this hole so interesting are the bumby spots in between the bunkers where you need to bounce plus the fact that you’re in between clubs if you don’t.
Aim for the spot in the middle of the four small hills and adjust for the wind there.
From that point you need to adjust with sidespin to make your second bounce on the green and not the fairway and this should give you a great land on the green.
Add some curl to the left as well to give your ball the perfect direction to head directly for the pin.
Hole 5 – I recommend playing this hole on the right side in any case for the simple reason that the left side simply has a really tricky second hit that potentially can land you in the water or come in too hot, especially when you’re in between clubs.
What you want to do is to bounce it right in front of the river and ass full frontspin along with a little curl and overpower if you need to (depends on the wind). You want to smoothly roll down the fairway as much as possible.
From here you take your short iron that has the highest backspin and use all the backspin to bounce directly on the green (or the fairway, depends where your ball lands after your drive).
With all that backspin (5+ bars), you will be able to make the ball stop near the pin and have a secured eagle for this hole without risking that much.
Hole 6 – this hole looks a lot more scary than it is and actually it’s one of the holes I enjoy most in the City of Light Tournament 🙂 If you know how to play it right it’s a great way to get some extra below par points and also see opponents fail miserably here.
What you do is you want to bounce over the bunker from your drive and get as far as you can in the second fairway, use a lot of frontspin and some sidespin to the left to neutralize the natural flow to the right.
In your second shot you have trees in your way to the green so you will need a club with at least 40 curl.
Do not play through the two trees in the middle, this is jsut a nightmare risk and rather take the left side with as many curl as possible and bounce it on the fairway to make it reach for the pin directly.
You can now get your easy eagle here.
Hole 7 – no matter what you do, do not bounce the ball over the water in your drive! Yes, this is a hole in the City of Light Tournament where you play a shorter drive than you actually could because otherwise you will have a hill with trees on top right between you and the green in your second shot.
Play the ball gently in between the two bunkers and make it stop at the end before the water, this is the perfect spot to reach the green in your second hit.
In your second hit you only need full sidespin or add some curl if you don’t have the ball for that and you can directly approach the pin.
This is actually a pretty easy hole in this tournament because there’s almost no risk of messing up and enough space if you can’t hit the perfect shot 🙂
Hole 8 – this is a really tricky hole in the City of Light Tournament due to the fact that the green is uphill and on a plateau as well so if you come in a little bit too fast or too slow you will either stick before the pin or roll over the green.
Many players like to directly bounce up there and add all their backspin they have to make the ball lucky bounce into or next to the pin – this often doesn’t end well.
You rather want to bounce your way up the hill and use about 3-5 bars of backspin.
A hole-in-one is really tough at this hole and you rather want to get your secure birdie here so focus on getting as close to the pin in your drive 🙂
Hole 9 – coming to the last hole in the City of Light Tournament
The red line is the way to play it for Rookie and Pro division, the blue line for Expert.
Rookie/Pro: You want to get on the island and as much to the end of it as possible. Don’t put in too much frontspin or you might roll down and there’s no way you can reach the green in your second shot.
For your second shot you will use max overpower and max curl to the left with the Big Dawg to get as close to the green as possible – the green slopes down and if you make it far enough your ball can roll down on it. It’s a risky shot but it can give you some nice below par points in the tournament so it’s worth the risk.
Expert: You’ll bounce the ball over the island and get as far down the fairway as possible to get the best chances to get to the green in your second hit. Also add good curl and maybe overpower here but don’t make it too much so you don’t come in too hot on the green.
That’s it, wish you a lot of luck in City of Light tournament 🙂
Celtic Cup Tournament (September 2nd, 2019)
A brand new tournemant is coming up and it’s called the Celtic Cup Tournament.
Do you recognize the holes? No? Ok, that’s because these are all new holes and they are not in the game so far so everyone will have equal chances.
You will get the chance to practice them prior to the Qualification Rounds starting on August 29th in Tour 5, Tour 10 and Tour 12. I don’t know if they will become a fixed part of these tours in the future but for the time of the Celtic Cup Tournament, they will be.
Hole 1 – I recommend you to take the route to the right because you have an easier drive because there’s more fairway to play on plus you have a smaller gap when you bounce the ball over the water towards the green in your second hit.
So, you will bounce over the bunker and overpower a little bit and add a little bit os spin as well.
In your second shot you will bounce over the water and you probably will be a little bit in between clubs so rather go short with your iron and add 2-3 bars of front spin to bounce on the fairway and roll on the green. From here you only need to put the ball in the hole and you have a decent chance to birdie.
Hole 2 – This hole is played downhill so you have to play it right to not shoot over the green.
The best way os to aim on the right side of the fairway and add as much sidespin to the left as possible (3-4 bars are good) and about 1 topspin as you need to aim your second bounce to slightly bounce on the rough.
This will prevent the ball to come in too fast and getting the hole-in-one is luck here. Still, you can birdie easily if you land on the green like I described above.
Hole 3 – the best way to play this hole in The Celtic Cup Tournament is getting as much down the fairway as possible in the first shot and then approach the green directly in the second shot.
Be careful the fairway is downhill and you don’t want to end in the rought! The reason why you don’t want to play it to the right side is that there’s almost no way you can consistently approach the pin in the second shot so playing the way shown in the image left is indeed the best way.
In your second shot you will play uphill so wind isn’t that tough and you want to add all the left spin and 1 bar of front spin to get on the green and get your eagle.
Hole 4 – this hole is harder than it looks like and it can either bring you ahead in the tournament or cost you some points.
The best way to appraoch the pin directly is bouncing over the bunker and having an extra bounce on the fairway in front of the green (you can see the two spots in the image on the left side).
I recommend you to add 1 front spin to get enough speed to make it on the green and about 2-3 sidespin to the left to adjust the direction of the ball to approach the pin directly.
Hole 5 – I believe that playing on the right side is always the better option because the left side will force you to bounce the bunker right in front of the green and this is so risky because you can either come in short and land in the bunker or go too fast and run all over the green.
Playing on the left side is a lot more comfortable and you will bounce in front of the bunker there and gain as much distance as you can to get the best position for your second shot.
Your second shot will be 1 bar of topspin bouncing right before the rough and then a second time on the fairway directly on the green where you have a great chance for an eagle or a secure birdie.
Hole 6 – You really want to play this hole on the right side in this tournament because there’s no way you can approach the green directly in your second shot when playing the left side unless you do some crazy overpowering.
For the drive you want to aim right so you don’t get into the rough at the fairway section where the fairway gets really tight and add as much topspin as possible to gently roll the ball down the fairway.
In your second shot you will do a bounce on the rough with 3-4 sidespin to the left and 1 top spin to have enough power to reach the green after the rough bounce. From here you can easily go for the hole or maybe get it in directly when approaching the green in your second shot.
Hole 7 – this is my favorite hole in the whole tournament and it’s just a straight approach for the pin.
You will bounce once on the fairway island and then aim for the second bounce to be on the green.
The green is elevating so you don’t need to add and spin at all – maybe 1 bar of backspin if you have a strong tailwind and you don’t want to come in too hot.
Bottom line this hole is a great opportunity to get a hole-in-one if you adjust to the wind correctly to have a straight line approaching the pin.
Hole 8 – this hole has probably the best chances for you to get an eagle in the Celtic Cup Tournament and you always want to play it on the right side.
The reason is that you can still if you fall into the rough reach the green and have a much easier approach for the green in the second shot.
What you want to do is using all the topspin and some sidespin to the left to prevent the ball from rolling down into the rough in your drive and let it bounce over the first line of rough and try to get as far as possible.
In your second hit you can bounce it on the fairway patch around the green and add some backspin to aim directly for the pin and hopefully get your eagle that way 🙂
Hole 9 – the last hole in this tournament is all about distance and I recommend you to play it on the right side because the left side won’t let you approach the green in two shots.
So you will use some good curl to the right and make sure that the ball stops at the end of the fairway there.
From here you will bounce it over that rough strip with all the frontspin and maybe overpower to get as far on the fairway towards the green as possible. It does go uphill there so no worries you will come in too fast, it’s not going to happen 🙂 From here you can approach the pin directly and hopefully get your eagle.
Good luck in the Celtic Cup Tournament and maybe we see us there 😉
Coastal Classic Tournament (August 19th, 2019)
The next upcoming tournament will be the Coastal Classic Tournament:
This tournament will be a mix of holes from Porthello Cove and The Oasis – so if you have the bankroll you can practice them in Tour 10 (The Oasis) and Tour 12 (Porthello Cove). If not, here are the best way to play each of the holes during the Coastal Classic Tournament:
Hole 1 – The first hole is pretty straightforward to play and there’s no reason to pick any other line than the left side. if you play the right side you could get closer to the green for an easier second hit but probably don’t have enough backspin for an albatross so rather take the left line and get close to the pin in two hits.
You want to slightly curl or overpower depending on the wind and make it bounce in front of the rough at the end of the fairway with some good topspin to get as close to the end of the fairway island as possible. There’s some elevation so no problem if you come in a little bit sharp.
The second hit will bounce right in front of the bunker and get as close to the pin as possible without any fancy gameplay except adjusting to the wind.
Use a ball with good power and Extra Mile/Big Dawg for Rookie and any better wood for the higher divisions (you want that accuracy in your second hit, that’s what the secret about this hole in Coastal Classic Torunament is all about)
Hole 2 – you really need some good distance here so use the Quarterback or the Extra Mile for your drive. Here you will also need a ball with sidespin and good topspin, especially appraoching the pin is a lot easier if you have sidespin.
So, for the drive you want to add frontspin to get to the end of the fairway on the left island as much as possible. If there’s headwind in the tournament setup you will need to overpower your shot a little bit and bounce it over the bunker.
For your second hit you can now directly go for the pin by letting the ball bounce before and left of the bunker and add max sidespin to change the direction and head for the pin – also here, you want to overpower a little bit to adjust for the elevation of the green and add some backspin to not go too far or come in too fast.
Hole 3 – for this hole you should not plan with a hole-in-one and rather play your secure birdie. There’s a lot of downward elevation so you need to play this hole carefully and always aim for the last isle directly. Best club to use in the Coastal Classic Tournament for this hole will be the Guardian or any other club with high backspin plus a ball with good backspin as well to slow it down in time.
Depending on the tee you’re starting you should overadjust your shot with 30-50% to make it far enough and add all the backspin you have and bounce it on the rough to slow down additionally – this should land you on the green and give you a secure birdie while others will mess up here in the tournament. You can also add some curl to the left so you get a nicer bathing on the green.
Hole 4 – use the Quarterback, big Topper or Apocalypse for this hole and if there’s no strong tailwind you need to pick the left or right lane to play.
I personally use the line that will give me a straight headwind or tailwind for the second hit in the Coastal Classic Tournament. Playing the first hit will be adding backspin and trying to get as far on the fairway as possible and then aim for the pin in the second hit with enough backspin to stop on the green – I normally bounce it on the rough to slow the ball down enough.
With strong tailwind you can use max curl to the left to bounce at the end of the fairway and use all the frontspin you have to directly head for the green. No need to overpower your shot.
Hole 5 – use the Backbone (Rookie) or Sniper in this hole.
You have two options to play this, one is making a bounce on the rough and approach the green directly and the other is bouncing over the fairway with curl.
I’d recommend you in this torunament to go for the rough bounce unless there’s strong wind from the left (you might end in the trees) or you don’t have a lot of sidespin and backspin (Rookie). Just bounce the ball ont eh rough and add all the sidespin you have to go for a hole-in-one.
Alternatively you can curl to the left and bounce on the fairway and approach the green from there. This is a more secure way to play this hole but in tournament situations you really want to try the direct bounce on the rough and approach directly.
Hole 6 – If you have a club with at least 225 yards distance and a Power III ball you can approach the left line that has a way higher chance to birdie or albatross in this tournament. If there’s headwind or you don’t have the distance you need to use the left line.
For the right line you need to double-bounce the ball to get to the end of the fairway so use all the topspin you have, otherwise you will have a really tough second hit.
The green slopes downwards from your side so try to land it on the rough so it will slowly roll down.
For the left line you will need to get as far on the fairway as possible so use as much topsin as you have and also overpower your shot when there’s headwind. The second hit will go uphill so take all the power you have and bounce it on the rough and use topspin as well, you won’t come in too fast so the elevation can’t slow you down – coming short is here a lot worst than coming in too fast if you want to get your birdie.
I recommend using Big Dawg, Sniper or Cataclysm as clubs for this hole in the Coastal Classic Tournament.
Hole 7 – Playing the blue line is the best in most cases (unless you play the higher tees or have strong tailwind. You want to bounce on the rough next to the bunker and adjust to the wind with either a little topspin or backspin.
The area is a little bit bumpy so don’t expect a hoe-in-one but a secure birdie isn’t that bad in a tournament, right? 😉
In case of the higher tees or tailwind you want to bounce once on the fairway before the green and add enough backspin to not roll over the green too fast. You can aim directly for the pin and use some curl to get a straight line after the bounce toward the pin.
As clubs I recommend you Viper, Sniper or Quarterback
Hole 8 – This one is probably the trickies hole in the whole tournament and you can play it in two different ways.
Unless you’re in Master division or you have strong straight tailwind you want to use the blue line and try to get as far on the fairway as you can so use frontspin and adjust to the wind properly to stay on the fairway. From here you have a tough second hit and should try to bounce directly on the rough right in front of the green to appraoch the pin.
For the red line you will need to overpower and max curl and use all the frontspin you have to get as far as possible on the second fairway as possible, so make sure you adjust your bounces well.
From here you want to use a club with high accurracy and directly approach the green with all the backspin you have.
I recommend you to use Thorn or Saturn as clubs for this hole.
Hole 9 – use the Big Topper, Extra Mile or Apocalypse for this hole. If you’re not in Rookie division or you don’t have headwind you can approach this hole with the right line where you curl and overpower your shot as much as you can to get as far as possible on the fairway.
From here you can directly go for the pin an dthe green by bouncing next tot he bunker on the rough to slow down and gently roll on the green.
If you’re not able to make 220+ yards, you will need to play the red line and slightly curl and overpower with strong headwind your shot to get as far as possible on the left fairway.
The second shot is quite tough to play and you also need to overadjust here – I recommend you to focus on getting the ball on the green for an eagle rather than trying to get an albatross with this line. bouncing next to the bunker with frontspin is vital here, you might also want to aim to get in the rough rather than risking to exceed the green when you don’t have the distance and you overpower it.
Good luck with this tournament, see you on the green 🙂
Great Outdoor Tournament (August 5th, 2019)
The next upcoming tournament will be the Great Outdoors Tournament, featuring a special ball and the regular schedule.
Let’s have a loot at the courses we will have in this upcoming tournament:
So, that’s Greenoch Point and Eagle Peak holes, so you can practice them in Tour 9 (Greenoch Point) and Tour 8 (Eagle Peak). If you have the bankroll I really recommend you to play some matches there to get in touch with the holes before the Qualification Round of the tournament starts on Monday.
Hole 1 – Use Backbone or Goliath and you can either play on the left side in between the trees. Try to reach as far as possible and let it bounce on the rough. You’ll need a ball with sidespin to do that. If you have a strong tailwind and lots of front spin you can also play on the right side, but you need to make sure to roll the ball far enough to pass the trees so you have an open shot for the pin. This should give you below par and a good start for this tournament.
Hole 2 – Use Backbone/Viper in Rookie or Sniper in the higher division. You can go for the save way and bounce the ball in front of the bunker and go for the green. The ground is not that even there so it’s a little random how the ball will land on the green but should give you a shot below par. You can also risk more and drive from the second tee and bounce on the left side of the bunker where the ground is more even to have the best chance for a hole-in-one.
Hole 3 – Big Dawg (Rookie) or Sniper/Cataclysm (Pro+) should be the club of your choice. The safe play would be to go right and bounce on the fairway and try to get as far as possible (further than the bunker if possible) to reach the green in your second shot. If you want to risk more you can also go right as far on the fairway as possible and then overpower your second shot with curl to reach for the green and maybe even go for the pin in the second hit to make a strong statement in the tournament early.
Hole 4 – Use Viper/Sniper in Rookie or Sniper in Pro/Expert if you got it upgraded well, otherwise Quarterback/Rock will be the clubs of your choice in Pro+. You have three options here, bounce in front or left or right of the bunker to reach for the green. In front of the bunker is the safe way to play this hole in this tournament but the rough is not even so don’t expect a chance for a hole-in-one with that line. Bouncing left or right of the bunker is better if you want to directly get a chance for the pin but you need either strong curl and sidespin (left side) or a lot of backspin (right side) to go for the pin.
Hole 5 – I’d play this hole either on the left or the right side. The left side would be my choice in case of no strong crosswinds because I can get more yards done while the right side issafer to play but is harder to reach the green in the second hit. Make sure to use backspin when reaching for the pin and you’ll be fine here. I personally love using the Thorn here, but Goliath is also nice to use in Pro/Expert+.
The middle line should be your choice only if you have very strong tailwind that will clide your curled ball long enough closer to the green.
Hole 6 – The Big Dawg will be the club of choice here for Rookie and Pro divisions, Export/Master should use Cataclysm and Sniper with higher accuracy to get this done under par.
The left side is more comfortably to play but you need a lot of topspin and overpower your shot with 50-100% (depends on the wind), if you fail that you will not have a nice tournament so make sure you’re able to get perfect shots when overpowering.
The right side is the safer option and you can then either play in between the trees in the open spot directly for the green or you curl around the last section of trees.
Hole 7 – Use a good long iron for this hole in this tournament. The left line is the standard play for this hole and that’s not different in this tournament unless you have strong headwind, then you can pick the right line.
Normally you bounce it over the bunker in the left line but it will be very hard to get a hole-in-one as the fairway os not perfectly even.
For the right line you will need a lot of backspin and also headwin to aim directly for the pin and not exceed that point and even leave the green, but no risk no gain, right? 😉
Hole 8 – This is actually a really straightforward hole and it requires a ball with good sidespin and top spin as well.
You want to bounce the ball over the bunker and add as much topspin and sidespin to the right as possible to reach the green. It’s hard to get a hole-in-one here but if you make it on the green with your drive you will be easily two below par and at a good standing in the tournament. If you have strong headwin you should play it on the right side and make it on the fairway next to the bunker and then go for the green.
Hole 9 – Normally you want to use a ball and club with a lot of topspin and bounce to the second fairway (left line). From there you have a great shot directly for the green where you can bounce on the rough right in front of the green.
The right line is only the right line to play if you have strong headwind and you won’t make it over the rough and bounce on the second fairway. Then you want to reach close to the end of the first fairway and then use curl to go around the trees and get close to the green.
Good luck with this tournament and hope you get that banner 🙂