Community Tournament (March 2nd, 2020)
You all voted and here we have the first community tournament in the year of 2020 in Golf Clash:
You can already practice the holes:
- Greenoch Point is available in the Platinum Resorts Tour (Tour 9).
- Namhae Cliffs is available in the Asia Pacific Tour (Tour 3).
- Eagle Peak is available in the Mountain Tour (Tour 8).
Eagle Peak Hole #1 (Par 3)
Drive | ||
---|---|---|
β©οΈ Spin | 1-2 Top (Tailwind); 3 Top (Headwind) | |
β³οΈ Overadjust | 30 % | |
π Ball | Marlin (Rookie); Kingmaker (Pro/Expert) | |
π Club(s) | Viper, Backbone (Rookie/Pro) | Sniper (Pro/Expert) |
Not that hard hole here to start the Community Tournament and the only hard thing is to do the extra adjustment right for playing that much downhill.
The fairway here is quite bumpy so when aiming you want to have the second bounce on the fairway right in front of the fringe and aim directly to the hole.
There’s no sidespin needed here and you can play ahead with only adjusting topspin with the wind (see table above).
Eagle Peak Hole #2 (Par 4)
Drive | 2nd Shot | |
---|---|---|
β©οΈ Spin | Max Top; Max Left | |
β³οΈ Overadjust | 0% | 0% |
π Ball | Marlin, Quasar (Rookie/Pro); Quasar, Kingmaker (Pro/Expert) | |
π Club(s) | Big Topper (Rookie/Pro); Thor’s Hammer (Expert) | any |
This is quite a short Par 4 hole in the Community Tournament and you can reach the green with your drive as long as you have the club for that.
There’s no extra adjustment needed and all you need to do is add all the topspin and sidespin to the left and make sure that you can get the ball through the trees to make it roll down the hill and get on the green.
Sounds more complicated than it actually is so you might want to practice this hole a little bit before the tournament to make sure you have that drive right by the time the tournament starts.
Even if you don’t reach the green, you will land on the fairway next to it so the eagle is really realistic here in this hole
Eagle Peak Hole #3 (Par 5)
Drive | 2nd Shot | |
---|---|---|
β©οΈ Spin | Max Top; 2 Right | Max Back |
β³οΈ Overadjust | 0% | 10% |
π Ball | Marlin, Quasar (Rookie/Pro); Kingmaker (Pro/Expert) | |
π Club(s) | Extra Mile, Big Topper (Rookie/Pro); Thor’s Hammer (Expert) – the driver with the biggest distance | Guardian, Sniper |
You want to get as much distance here in your drive as possible without overpowering the shot. Take the driver with the biggest distance for the drive as well as a ball that has some extra Power.
Then also add all the topspin you can and 1-2 bars of sidespin to the right to stay in the center of the fairway after bouncing over the rough strip as you can see in the image. The ball will roll down anyway so this little sidespin to the right will balance the landing position a little bit better.
No need to over adjust or anything other fancy, just a clean drive.
For the second shot you can approach the green directly and even the pin, but you need a club with high backspin and also good distance to make the ball stay on the green with that much distance you’re playing your second shot.
Now you have a great chance for the eagle here and might even get the albatross.
Greenoch Point Hole #4 (Par 3)
Drive | ||
---|---|---|
β©οΈ Spin | 2 Back; Max Left | |
β³οΈ Overadjust | 10% | |
π Ball | Quasar (Rookie); Katana, Kingmaker (Pro/Expert) | |
π Club(s) | Viper (Rookie/Pro) | Sniper (Pro/Expert) |
Do not bounce over the bunker here and rather use maximum sidespin to the left and play it like shown in the image by using the right fairway spot.
It’s actually quite tricky to get the hole-in-one here in the Community Tournament with this Par 3 so rather play it safe than sorry and go for the birdie here.
Don’t forget that you need to add 10% extra for playing downhill with your wind adjustment or you might easily come too short.
Greenoch Point Hole #5 (Par 4)
Drive | 2nd Shot | |
---|---|---|
β©οΈ Spin | Max Top | 3 Back, Max Right; Some Curl Right |
β³οΈ Overadjust | 10% | 0% |
π Ball | Quasar (Rookie/Pro); Kingmaker (Pro/Expert) | |
π Club(s) | Extra Mile (Rookie/Pro); Thor’s Hammer (Expert) | Backbone (Rookie/Pro), Sniper (Rookie/Pro/Expert) |
Here the wind situation will decide what line you will play.
Headwind (Blue Line): The red line is easier when approaching the pin but with headwind you’re forced to play your drive on the left side.
Use all the tospin you have for the drive combined with all the sidespin to the right that you have.
For your second hit you want to do a fairway bump right after the bunker and use all the backspin and sidespin to the right you have to make the ball slope towards the pin (see in the image). This is a classical birdie situation and the best you can do if you start off with headwind.
All Other (Red Line):Β Use 2-3 bars of topspin paired with 2-3 bars of sidespin to the right for your drive to make your ball bounce over the bunker. Don’t use more topspin or you risk rolling into the rough! You also need to overpower your shot SLIGHTLY.
From here you have a great possibility to approach the pin directly like you can see in the image above with 2-3 bars of backspin to prevent coming in too hot and add like 2-3 bars of sidespin to the right as well.
Greenoch Point Hole #6 (Par 5)
Drive | 2nd Shot | |
---|---|---|
β©οΈ Spin | 2-3 Top, 2-3 Right | 1 Back |
β³οΈ Overadjust | 10% | -20% |
π Ball | Quasar (Rookie/Pro); Katana/Kingmaker (Pro/Expert) | |
π Club(s) | Extra Mile (Rookie/Pro); Thor’s Hammer (Expert) | Viper (Rookie/Pro), Sniper (Rookie/Pro/Expert) |
You can reach the green in two shots in this hole in the Community Tournament and you will need to make some good distance with your drive so use the driver with the highest distance here.
Don’t do too much frontspin and use some sidespin if there’s wind from the side to prevent leaving the fairway. This is essential to reach for the green in your second shot. Also mind adding 10% to wind adjustment.
The second shot will be a rough bounce and you also need to reduce wind adjustment by 20% because you play massively uphill here. I’d add about 1 bar of backspin to not come in too hot but also adding no spin will get you on the green and stay there. Still, you might be approaching the pin directly so the backspin is useful here.
Namhae Cliffs Hole #7 (Par 3)
Drive | ||
---|---|---|
β©οΈ Spin | 2 Back | |
β³οΈ Overadjust | 20 % | |
π Ball | Marlin (Rookie); Katana/Kingmaker (Pro/Expert) | |
π Club(s) | Backbone (Rookie/Pro) | B52, Goliath (Pro/Expert) for distance |
Play it on the right side to get the best direction towards the pin and you only need to add a little backspin. You could play it even with a basic ball (if you want to save some better balls for later), but if you want to have it easier in the adjustment you should use a Marlin ball.
Mind the wind adjustment ahs to be +20% because you play massively downhill and every inch you miss will make the ball miss the hole. Actually not an easy hole for a hole-in-one due to the over-adjustment but a secure birdie for sure.
Namhae Cliffs Hole #8 (Par 4)
Drive | 2nd Shot | |
---|---|---|
β©οΈ Spin | no spin | Max Back |
β³οΈ Overadjust | 10 % | 0% |
π Ball | Marlin/Titan (Rookie/Pro); Titan/Kingmaker (Pro/Expert) | |
π Club(s) | Extra Mile (Rookie/Pro); Thor’s Hammer (Expert) | Thorn(Rookie/Pro), Hornet (Rookie/Pro/Expert) |
Here you can either go risky and go for that eagle by overpowering your drive or play it easiert by bouncing over the rough – the more distance you get with your drive the higher the chances that you will get the eagle.
With tailwind, you can use max topspin and overpower to even reach the green with your drive but the fairway gets narrow so everything else than a perfect max overpower shot will likely get you either into the rough or the bunker so rather play medium overpower without topspin and play it clean in your second shot.
Your second shot will then approach the pin directly with either the Thorn or Hornet to have that massive backspin.
Namhae Cliffs Hole #9 (Par 5)
Drive | 2nd Shot | |
---|---|---|
β©οΈ Spin | Max Top + Overpower | Max Back |
β³οΈ Overadjust | 10% | 10% (40% 3rd Shot) |
π Ball | Titan or Kingmaker | |
π Club(s) | Big Topper (Rookie/Pro); Thor’s Hammer (Expert) | Thorn (Rookie/Pro), Hornet (Rookie/Pro/Expert) |
The drive will make or break it here and you need to bounce it over the island with all the topspin you have (use a driver like the Big Topper here!).
You also need to use about 75% overpower in this shot to get the distance to make it over to that island – that’s the only way to get an eagle in this Par 5 in the Community Tournament!
If you do now approach the green, you will play massively uphill so reduce your wind adjustment by 40%! You need to use a club with a lot of backspin to make sure to make it slow down enough on the green for a solid chance to get your albatross and if you made it here you will have your eagle secured.
Good luck in the Community Tournament π
If you want to check out a text guide for an older tournament you can see them here on the second page: